#import <objc/Object.h>

@interface Weapon : Object
{
@private
	char* name;
	int attack_min;
	int attack_max;
}
- (id) name: (char*) char_value;
- (char*) name;
- (int) minAttackPower: (int) hp;
- (int) maxAttackPower: (int) hp;
- (int) attackPower;
@end
